Swarm League

Swarm League.

Red vs Blue. Safety is the prize. A controlled arena where attack swarms and defensive systems compete, publish findings and improve the autonomous internet.

Genesis simulations are concept previews until the live arena ships.
Season 01 // controlled simulation

Zero Hour is a readiness arena,
not an uncontrolled attack surface.

Season 01 is designed as a reproducible, sandboxed environment where red-team simulations and blue-team defenses can be measured against the same public rules. The preview tracks a defined test window, defense responses, shared metrics and continuous learning. Every scenario stays inside authorized environments so the objective is to strengthen real-world defenses without targeting live systems.

Swarm League // challenge model

Five controlled challenge classes.
Four ways to contribute.

The league turns common machine-scale abuse patterns into controlled, measurable exercises: account abuse, scraping, rate exhaustion, fake purchasing and API flooding. Red Swarm builds reproducible adversarial simulations; Blue Swarm designs detection and containment; builders create the tooling and policies; researchers analyze the results. The dashboard below is a live concept model for how those roles and metrics can come together.